Author Archive | crispysmokedweb

Beechen Bots at FLL OEC, Pamplona

So I have already documented my son’s team’s experience of the UK FLL championships in Loughborough this year, and made a post about the inspiring aura of the FLL OEC championships in Pamplona, Spain. I feel I have to describe the emotional journey of the Beechen Bots’ experience in Pamplona. Day 0 I’ll describe the […]

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Robots vs Humans at FLL OEC, Pamplona

Robots or Humans? At the Open European Championships of the First Lego League (FLL OEC) in Pamplona Spain last week, it was definitely the young humans in the lead, while the impressive robots took second place. On the face of it, FLL is a competition in… designing and building a Lego Mindstorms robot to perform […]

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Ripples

Been going slightly nuts trying to simulate a ripple effect visually in Processing. Got this far. Not accurate in a true-to-physics way, but close enough to what I was after. I find Processing great for prototyping visuals, but the graphical objects are a little limited so I may try to reproduce this in Paper.JS next. […]

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Loving Treehouse Workspaces

As a newbie developer, learning from a number of resources, it is always tricky to tie together learning by reading/watching, following along, and then taking some basic steps into trying things for yourself off-piste. There are so many tools available. I have MAMP running a lot of the time so I can have as much […]

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Swishy

Another little Code Everyday project, that looks quite nice. I quite fancy recreating on CSS and JS, but this is written in processing, exported as processing.js. Drag around or click to see the effect. Link to full page version. code below.   int dropcount=1000; Drop one=new Drop(10,10,10); Drop[] drops=new Drop[dropcount]; int nowX, nowY; int driftX, […]

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Project Euler

Since starting my “code everyday” discipline, one of the problems has been to have a bite-sized objective to focus on; one that I can pick up, think about in a short session, and then code.  The point is to hone my problem solving skills, as well as the specifics of coding in whatever language. Sometimes […]

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It Ain’t Simple

It strikes me that learning to code combines a large number of skills at the same time. Each is quite specific and separate, and yet the magic of coding comes from employing them all. That’s great, but you cannot learn them that way. you need some focus and separation. Learning to code (in any language) […]

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FLL: First Lego League UK Final 2014

It was a privilege to be a spectator at the First Lego League (FLL) UK Finals at Loughborough University yesterday, where my son’s school team (Beechen Bots from Beechen Cliff School) had qualified in this youth championship for Lego robot design, problem solving and engineering. The thirty teams had members ranging from 9 to 15 […]

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Cogs

 I was discussing with my son how gears work to increase or decrease speed and to increase mechanical advantage. We demonstrated the principles with some lego he had, but I got the idea of coding something in Processing, it being such a great language to prototype ideas, and produce visual results quickly. It was a […]

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40 hours, 40 Minutes

Trying to study and learn technology/programming part time, alongside work and domestic demands has proved challenging. In part this is because to make significant progress it seems that I need a decent run at things, whether it is e-book based, online tutorials, or just hacking away on your own. I set myself a target, at […]

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